
UI Animation
Hypelist For Web
Bringing Hypelist's social list-making app to the web - with an animation that makes discovering it feel as fun as using it.
Year
2026
Industry
Social App
Client
Hypelist

Project Overview:
Hypelist wanted to expand beyond mobile with a full web launch, so the brief was simple: rebuild the UI for a new context and create something that showed off what the platform could actually do. The animation had to work for two audiences at once: existing users getting acquainted with the web experience, and new visitors seeing the brand for the first time. The result is a piece that feels more like exploration than explanation; playful enough to hook someone new, substantial enough to satisfy someone who already gets it.
UI Animation
Hypelist For Web
Bringing Hypelist's social list-making app to the web - with an animation that makes discovering it feel as fun as using it.
Year
2026
Industry
Social App
Client
Hypelist

Project Overview:
Hypelist wanted to expand beyond mobile with a full web launch, so the brief was simple: rebuild the UI for a new context and create something that showed off what the platform could actually do. The animation had to work for two audiences at once: existing users getting acquainted with the web experience, and new visitors seeing the brand for the first time. The result is a piece that feels more like exploration than explanation; playful enough to hook someone new, substantial enough to satisfy someone who already gets it.
UI Animation
Hypelist For Web
Bringing Hypelist's social list-making app to the web - with an animation that makes discovering it feel as fun as using it.
Year
2026
Industry
Social App
Client
Hypelist

Project Overview:
Hypelist wanted to expand beyond mobile with a full web launch, so the brief was simple: rebuild the UI for a new context and create something that showed off what the platform could actually do. The animation had to work for two audiences at once: existing users getting acquainted with the web experience, and new visitors seeing the brand for the first time. The result is a piece that feels more like exploration than explanation; playful enough to hook someone new, substantial enough to satisfy someone who already gets it.